While this wiki will be updated from time to time, previous updates on the game progress were on the website of the author, which can be found here (archived).Īs work was being done on the audio in late 2012, the need to give something to the comminuty began to build, as there was no set date for when the next demo would be available.
MEGA MAN 2 ROM EDITOR CODE
However, the QR codes will be supplied from the author's website, both in QR code and package form, and the following links will take you directly to the QR codes for each program. By putting the QR codes for the programs would take up quite a bit of space. The final QR code count for version 1.0.3 is over 240 QR codes. !yYkhQCzR!QtH9NLkiQxwPtvC2LSFYvsFx754qGPfuypND0ZocG_oĬurrently, the actual QR codes to these programs will not be available on this wiki. Only thing left now are bug-fixes and balancing, to be done at a later date.Īuthor's website has been down for almost a year now, here are some mirrors where you can get the latest QR codes:.Wily Castle - Stage 2 (partial, no boss).v0.1 levels not included (as format had been changed).All GRPs packaged with PRG, to form one set of QR codes.All game assets moved to GRPs instead of individual files for graphics, palettes, etc.Make a favorites list of various levels others have made, and play.Make your own levels, and compile a group into a single GRP for sharing.GRPs are no longer packaged with the main PRG.Includes Main Game, Editor, Boss Rush mode, Audio Player, etc.Last sound effect name in the Audio Player is fixed to not be a second "Death".All weapons won't be granted in other modes after running Boss Rush mode.No more infinite lives after exiting custom level creation to run a different mode.Bugfixes regarding level names that are less than 8 characters long in the Compile and LeveL List sections.Fixed the "Subscript out of range (4608)" error regarding ladders in certain places.Gates mode under Links section now contain some information to the sublevel gates.Entities limited by their vertical position, as placing too far down prevents them from being selected.Editor won't load up a previous sublevel when making a new level.Fixed the teleport issue in Wily Stage 5.Heatman no longer shoots through the right side.L/R triggers no longer required for editor usage.Major flaw fixed regarding the Main Game that skipped the first 4 Wily Stages.
![mega man 2 rom editor mega man 2 rom editor](https://romskingdom.com/storage/roms/ps1-psx-playstation/mega-man-legends-2-cl2.jpg)
Touch Screen - Selection of weapons directly (and using E-Tanks, but only under the Pause menu).X button (in Pause menu) - Immediate ending of a level to "Game Over".L/R Triggers - Changes Megaman's weapon.Y button - Changes how Weapon Capsules fill Megaman's weapons.
![mega man 2 rom editor mega man 2 rom editor](https://cdromance.com/wp-content/uploads/2015/09/29938-title-Mega-Man-Star-Force-Dragon.png)
X button - Exits the current level (in Editor-mode only).Start button - Pauses the game during gameplay.A button - Jump, also to let go of ladders.B button - Shoot with the selected weapon.D-Pad - For movement, climbing ladders, and directing weapon attacks.Audio Player - Contains all the Megaman 2 tracks, sfx, and a few othersĬontrols for in-game play are as follows:.Boss Rush mode - Normal, Hard, and Insane.Custom levels - Make your own, compile a group together, share with others.
![mega man 2 rom editor mega man 2 rom editor](https://www.romulation.org/media/img/screenshots/N64/5970/s52643b8e01e4ebb2bcd1ea008c61cb43.jpg)